Devlog 2


  • Created some Temporary Enemies
  • Made the Enemies have a set speed and health and size
  • Made the Enemies follow the path
  • Made a lives system that decreases when the enemies reach the end depending on the enemies current health (haven't added a damage system so it just decreases by their max health for now
  • Made a money system that prevents you from buying a tower if you are poor

Comments

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Give me suggestions or something thanks!